SARILA
Far North. Autumn 1910. An encampment of Inuit nomads is threatened by famine and the situation is growing dire. Day after day, the hunters return empty-handed. The tribe's aged shaman, Kiliq, is unable to solve the problem. The clan's wise woman, Saya, recalls the legend of Sarilla, a promised land hidden among the glaciers, where wild game is said to be plentiful. Legend has it that only those with pure hearts may enter this hallowed place.
Three of the clan's young people, chosen by Kiliq's treacherous crow Kwatak, agree to go in search of Sarilla in order to save their tribe. There is Putulik, the chief's son; the beautiful Apik, his fiancee; and Markussi who only Kiliq and Saya have discerned has a shaman's gifts.
Sensing that his power is threatened, the old shaman tries to get rid of his rival Markussi. With the help of the forces of evil, Kiliq throws up obstacles to impede the mission of the three young Inuit. Along the way, Markussi must learn to accept and use his shamanic powers.
After many trials, Markussi leads the three friends to Sarilla. There he is given a new mission by the goddess Sedna: to unmask the treacherous Kiliq and take his place as shaman. It will mean a fight to the death between two shamans, an epic battle from which Markussi must emerge victorious or doom his clan to the forces of evil at Kiliq's hands.
Sarilla: A quest for freedom!
DIRECTOR: Nancy Savard
WRITERS: Roger Harvey, Pierre Tremblay, Paul Risacher
ARTISTIC DIRECTOR: Philippe Arseneau Bussieres
ANIMATION SUPERVISOR: Eric Lessard (Shrek 1, 2 and 3, Madagascar, Antz)
PRODUCTION COMPANIES: Carpe Diem Film & TV (Canada) 10eme Avenue (Canada), Shax Animation (France) The Character Shop (U.K.)
GENRE: 3D CGI Animated Feature Film. In production. Delivery fall 2010.
Screenplay and story bible available upon request.
Far North. Autumn 1910. An encampment of Inuit nomads is threatened by famine and the situation is growing dire. Day after day, the hunters return empty-handed. The tribe's aged shaman, Kiliq, is unable to solve the problem. The clan's wise woman, Saya, recalls the legend of Sarilla, a promised land hidden among the glaciers, where wild game is said to be plentiful. Legend has it that only those with pure hearts may enter this hallowed place.
Three of the clan's young people, chosen by Kiliq's treacherous crow Kwatak, agree to go in search of Sarilla in order to save their tribe. There is Putulik, the chief's son; the beautiful Apik, his fiancee; and Markussi who only Kiliq and Saya have discerned has a shaman's gifts.
Sensing that his power is threatened, the old shaman tries to get rid of his rival Markussi. With the help of the forces of evil, Kiliq throws up obstacles to impede the mission of the three young Inuit. Along the way, Markussi must learn to accept and use his shamanic powers.
After many trials, Markussi leads the three friends to Sarilla. There he is given a new mission by the goddess Sedna: to unmask the treacherous Kiliq and take his place as shaman. It will mean a fight to the death between two shamans, an epic battle from which Markussi must emerge victorious or doom his clan to the forces of evil at Kiliq's hands.
Sarilla: A quest for freedom!
DIRECTOR: Nancy Savard
WRITERS: Roger Harvey, Pierre Tremblay, Paul Risacher
ARTISTIC DIRECTOR: Philippe Arseneau Bussieres
ANIMATION SUPERVISOR: Eric Lessard (Shrek 1, 2 and 3, Madagascar, Antz)
PRODUCTION COMPANIES: Carpe Diem Film & TV (Canada) 10eme Avenue (Canada), Shax Animation (France) The Character Shop (U.K.)
GENRE: 3D CGI Animated Feature Film. In production. Delivery fall 2010.
Screenplay and story bible available upon request. |